9 changed files with 229 additions and 12 deletions
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//------------------------------------------------------------------------------
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// <auto-generated>
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// 此代码由工具生成。
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// 运行时版本:4.0.30319.42000
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//
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// 对此文件的更改可能会导致不正确的行为,并且如果
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// 重新生成代码,这些更改将会丢失。
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace Win_in.Sfs.Basedata.Properties { |
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using System; |
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/// <summary>
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/// 一个强类型的资源类,用于查找本地化的字符串等。
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/// </summary>
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// 此类是由 StronglyTypedResourceBuilder
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// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
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// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
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// (以 /str 作为命令选项),或重新生成 VS 项目。
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] |
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] |
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] |
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public class Resources { |
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private static global::System.Resources.ResourceManager resourceMan; |
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private static global::System.Globalization.CultureInfo resourceCulture; |
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] |
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internal Resources() { |
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} |
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/// <summary>
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/// 返回此类使用的缓存的 ResourceManager 实例。
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
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public static global::System.Resources.ResourceManager ResourceManager { |
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get { |
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if (object.ReferenceEquals(resourceMan, null)) { |
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Win_in.Sfs.Basedata.Properties.Resources", typeof(Resources).Assembly); |
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resourceMan = temp; |
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} |
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return resourceMan; |
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} |
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} |
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/// <summary>
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/// 重写当前线程的 CurrentUICulture 属性,对
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/// 使用此强类型资源类的所有资源查找执行重写。
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
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public static global::System.Globalization.CultureInfo Culture { |
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get { |
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return resourceCulture; |
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} |
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set { |
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resourceCulture = value; |
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} |
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} |
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} |
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} |
@ -0,0 +1,101 @@ |
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<?xml version="1.0" encoding="utf-8"?> |
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<root> |
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<!-- |
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Microsoft ResX Schema |
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Version 1.3 |
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|
The primary goals of this format is to allow a simple XML format |
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|
that is mostly human readable. The generation and parsing of the |
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various data types are done through the TypeConverter classes |
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|
associated with the data types. |
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|
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Example: |
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|
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... ado.net/XML headers & schema ... |
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<resheader name="resmimetype">text/microsoft-resx</resheader> |
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<resheader name="version">1.3</resheader> |
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> |
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> |
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<data name="Name1">this is my long string</data> |
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> |
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> |
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[base64 mime encoded serialized .NET Framework object] |
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</data> |
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> |
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[base64 mime encoded string representing a byte array form of the .NET Framework object] |
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</data> |
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|
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There are any number of "resheader" rows that contain simple |
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name/value pairs. |
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|
|
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|
Each data row contains a name, and value. The row also contains a |
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|
type or mimetype. Type corresponds to a .NET class that support |
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|
text/value conversion through the TypeConverter architecture. |
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|
Classes that don't support this are serialized and stored with the |
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|
mimetype set. |
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|
|
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|
The mimetype is used for serialized objects, and tells the |
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|
ResXResourceReader how to depersist the object. This is currently not |
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|
extensible. For a given mimetype the value must be set accordingly: |
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|
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Note - application/x-microsoft.net.object.binary.base64 is the format |
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that the ResXResourceWriter will generate, however the reader can |
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|
read any of the formats listed below. |
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|
|
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mimetype: application/x-microsoft.net.object.binary.base64 |
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value : The object must be serialized with |
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: System.Serialization.Formatters.Binary.BinaryFormatter |
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: and then encoded with base64 encoding. |
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|
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mimetype: application/x-microsoft.net.object.soap.base64 |
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value : The object must be serialized with |
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter |
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: and then encoded with base64 encoding. |
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|
|
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mimetype: application/x-microsoft.net.object.bytearray.base64 |
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value : The object must be serialized into a byte array |
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|
: using a System.ComponentModel.TypeConverter |
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: and then encoded with base64 encoding. |
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|
--> |
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|
|
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|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> |
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<xsd:element name="root" msdata:IsDataSet="true"> |
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|
<xsd:complexType> |
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|
<xsd:choice maxOccurs="unbounded"> |
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|
<xsd:element name="data"> |
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|
<xsd:complexType> |
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|
<xsd:sequence> |
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|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> |
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</xsd:sequence> |
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<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" /> |
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> |
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> |
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</xsd:complexType> |
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|
</xsd:element> |
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|
<xsd:element name="resheader"> |
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|
<xsd:complexType> |
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|
<xsd:sequence> |
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|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
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</xsd:sequence> |
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<xsd:attribute name="name" type="xsd:string" use="required" /> |
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|
</xsd:complexType> |
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|
</xsd:element> |
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|
</xsd:choice> |
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|
</xsd:complexType> |
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|
</xsd:element> |
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|
</xsd:schema> |
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|
<resheader name="resmimetype"> |
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<value>text/microsoft-resx</value> |
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|
</resheader> |
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|
<resheader name="version"> |
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|
<value>1.3</value> |
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|
</resheader> |
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|
<resheader name="reader"> |
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
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</resheader> |
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|
<resheader name="writer"> |
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
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</resheader> |
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|
</root> |
@ -0,0 +1,13 @@ |
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using System; |
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using System.Collections.Generic; |
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using System.Linq; |
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using System.Text; |
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using System.Threading.Tasks; |
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using Microsoft.EntityFrameworkCore; |
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namespace Win_in.Sfs.Shared.Application.Contracts; |
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public interface ISfsImportAppService<TEntity> |
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{ |
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Task<Dictionary<TEntity, EntityState>> ImportProcessingEntityAsync( |
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Dictionary<TEntity, EntityState> dictionary); |
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} |
@ -0,0 +1,20 @@ |
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using System; |
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using System.Collections.Generic; |
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using System.Linq; |
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using System.Text; |
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using System.Threading.Tasks; |
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using Microsoft.AspNetCore.Mvc; |
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using Microsoft.EntityFrameworkCore; |
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using Win_in.Sfs.Basedata.Application.Contracts; |
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using Win_in.Sfs.Wms.Store.Application; |
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using Win_in.Sfs.Wms.Store.Domain; |
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namespace Win_in.Sfs.Wms.Store.Orders.PurchaseOrders.Project.FuWeiDongYang; |
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public class FuWeiDongYang_PurchaseOrderAppService |
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{ |
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//public FuWeiDongYang_PurchaseOrderAppService(IPurchaseOrderRepository repository, IPurchaseOrderManager purchaseOrderManager, ISupplierAppService supplierAppService) : base(repository, purchaseOrderManager, supplierAppService)
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//{
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|
|
||||
|
//}
|
||||
|
|
||||
|
} |
Loading…
Reference in new issue