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using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace Wood.Util
{
public static class DataTableHelper
{
public static DataTable ListToDataTable<T>(List<T> entitys)
{
//检查实体集合不能为空
if (entitys == null || entitys.Count < 1)
{
throw new Exception("需转换的集合为空");
}
//取出第一个实体的所有Propertie
Type entityType = entitys[0]!.GetType();
PropertyInfo[] entityProperties = entityType.GetProperties();
//生成DataTable的structure
//生产代码中,应将生成的DataTable结构Cache起来,此处略
DataTable dt = new DataTable();
for (int i = 0; i < entityProperties.Length; i++)
{
dt.Columns.Add(entityProperties[i].Name);
}
//将所有entity添加到DataTable中
foreach (object? entity in entitys)
{
//检查所有的的实体都为同一类型
if (entity?.GetType() != entityType)
{
throw new Exception("要转换的集合元素类型不一致");
}
object[] entityValues = new object[entityProperties.Length];
for (int i = 0; i < entityProperties.Length; i++)
{
entityValues[i] = entityProperties[i].GetValue(entity, null)!;
}
dt.Rows.Add(entityValues);
}
return dt;
}
}
}