using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; namespace Wood.Util { public static class DataTableHelper { public static DataTable ListToDataTable(List entitys) { //检查实体集合不能为空 if (entitys == null || entitys.Count < 1) { throw new Exception("需转换的集合为空"); } //取出第一个实体的所有Propertie Type entityType = entitys[0]!.GetType(); PropertyInfo[] entityProperties = entityType.GetProperties(); //生成DataTable的structure //生产代码中,应将生成的DataTable结构Cache起来,此处略 DataTable dt = new DataTable(); for (int i = 0; i < entityProperties.Length; i++) { dt.Columns.Add(entityProperties[i].Name); } //将所有entity添加到DataTable中 foreach (object? entity in entitys) { //检查所有的的实体都为同一类型 if (entity?.GetType() != entityType) { throw new Exception("要转换的集合元素类型不一致"); } object[] entityValues = new object[entityProperties.Length]; for (int i = 0; i < entityProperties.Length; i++) { entityValues[i] = entityProperties[i].GetValue(entity, null)!; } dt.Rows.Add(entityValues); } return dt; } } }