using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Wood.Entity; using Wood.Entity.SystemManage; namespace Wood.Service.SystemManage.Param { public class MenuTreeListParam { public string? Name { get; set; } /// /// 树型结构类型 /// 1: 目录 /// 2: 目录-菜单 /// 其他: 目录-菜单-按钮 /// public int? TreeType { get; set; } = 0; public bool HasCondition() { return !string.IsNullOrEmpty(Name); } } public class MenuAddParam : MenuEntity { } public class MenuUpdateParam : MenuAddParam { } }