You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
200 lines
5.9 KiB
200 lines
5.9 KiB
1 year ago
|
<template>
|
||
|
<view v-if="loading" :style="{
|
||
|
width: windowWinth + 'px',
|
||
|
height: windowHeight + 'px',
|
||
|
backgroundColor: bgColor,
|
||
|
position: 'absolute',
|
||
|
left: left + 'px',
|
||
|
top: top + 'px',
|
||
|
zIndex: 9998,
|
||
|
overflow: 'hidden'
|
||
|
}"
|
||
|
@touchmove.stop.prevent>
|
||
|
<view v-for="(item, index) in RectNodes" :key="$u.guid()" :class="[animation ? 'skeleton-fade' : '']" :style="{
|
||
|
width: item.width + 'px',
|
||
|
height: item.height + 'px',
|
||
|
backgroundColor: elColor,
|
||
|
position: 'absolute',
|
||
|
left: (item.left - left) + 'px',
|
||
|
top: (item.top - top) + 'px'
|
||
|
}"></view>
|
||
|
<view v-for="(item, index) in circleNodes" :key="$u.guid()" :class="animation ? 'skeleton-fade' : ''" :style="{
|
||
|
width: item.width + 'px',
|
||
|
height: item.height + 'px',
|
||
|
backgroundColor: elColor,
|
||
|
borderRadius: item.width/2 + 'px',
|
||
|
position: 'absolute',
|
||
|
left: (item.left - left) + 'px',
|
||
|
top: (item.top - top) + 'px'
|
||
|
}"></view>
|
||
|
<view v-for="(item, index) in filletNodes" :key="$u.guid()" :class="animation ? 'skeleton-fade' : ''" :style="{
|
||
|
width: item.width + 'px',
|
||
|
height: item.height + 'px',
|
||
|
backgroundColor: elColor,
|
||
|
borderRadius: borderRadius + 'rpx',
|
||
|
position: 'absolute',
|
||
|
left: (item.left - left) + 'px',
|
||
|
top: (item.top - top) + 'px'
|
||
|
}"></view>
|
||
|
</view>
|
||
|
</template>
|
||
|
|
||
|
<script>
|
||
|
/**
|
||
|
* skeleton 骨架屏
|
||
|
* @description 骨架屏一般用于页面在请求远程数据尚未完成时,页面用灰色块预显示本来的页面结构,给用户更好的体验。
|
||
|
* @tutorial https://www.uviewui.com/components/skeleton.html
|
||
|
* @property {String} el-color 骨架块状元素的背景颜色(默认#e5e5e5)
|
||
|
* @property {String} bg-color 骨架组件背景颜色(默认#ffffff)
|
||
|
* @property {Boolean} animation 骨架块是否显示动画效果(默认false)
|
||
|
* @property {String Number} border-radius u-skeleton-fillet类名元素,对应的骨架块的圆角大小,单位rpx(默认10)
|
||
|
* @property {Boolean} loading 是否显示骨架组件,请求完成后,将此值设置为false(默认true)
|
||
|
* @example <u-skeleton :loading="true" :animation="true"></u-skeleton>
|
||
|
*/
|
||
|
export default {
|
||
|
name: "u-skeleton",
|
||
|
props: {
|
||
|
// 需要渲染的元素背景颜色,十六进制或者rgb等都可以
|
||
|
elColor: {
|
||
|
type: String,
|
||
|
default: '#e5e5e5'
|
||
|
},
|
||
|
// 整个骨架屏页面的背景颜色
|
||
|
bgColor: {
|
||
|
type: String,
|
||
|
default: '#ffffff'
|
||
|
},
|
||
|
// 是否显示加载动画
|
||
|
animation: {
|
||
|
type: Boolean,
|
||
|
default: false
|
||
|
},
|
||
|
// 圆角值,只对类名为u-skeleton-fillet的元素生效,为数值,不带单位
|
||
|
borderRadius: {
|
||
|
type: [String, Number],
|
||
|
default: "10"
|
||
|
},
|
||
|
// 是否显示骨架,true-显示,false-隐藏
|
||
|
loading: {
|
||
|
type: Boolean,
|
||
|
default: true
|
||
|
}
|
||
|
},
|
||
|
data() {
|
||
|
return {
|
||
|
windowWinth: 750, // 骨架屏宽度
|
||
|
windowHeight: 1500, // 骨架屏高度
|
||
|
filletNodes: [], // 圆角元素
|
||
|
circleNodes: [], // 圆形元素
|
||
|
RectNodes: [], // 矩形元素
|
||
|
top: 0,
|
||
|
left: 0,
|
||
|
}
|
||
|
},
|
||
|
methods: {
|
||
|
// 查询各节点的信息
|
||
|
selecterQueryInfo() {
|
||
|
// 获取整个父组件容器的高度,当做骨架屏的高度
|
||
|
// 在微信小程序中,如果把骨架屏放入组件中使用的话,需要调in(this)上下文为父组件才有效
|
||
|
let query = '';
|
||
|
// #ifdef MP-WEIXIN
|
||
|
query = uni.createSelectorQuery().in(this.$parent);
|
||
|
// #endif
|
||
|
// #ifndef MP-WEIXIN
|
||
|
query = uni.createSelectorQuery()
|
||
|
// #endif
|
||
|
query.selectAll('.u-skeleton').boundingClientRect().exec((res) => {
|
||
|
this.windowHeight = res[0][0].height;
|
||
|
this.windowWinth = res[0][0].width;
|
||
|
this.top = res[0][0].bottom - res[0][0].height;
|
||
|
this.left = res[0][0].left;
|
||
|
});
|
||
|
// 矩形骨架元素
|
||
|
this.getRectEls();
|
||
|
// 圆形骨架元素
|
||
|
this.getCircleEls();
|
||
|
// 圆角骨架元素
|
||
|
this.getFilletEls();
|
||
|
},
|
||
|
// 矩形元素列表
|
||
|
getRectEls() {
|
||
|
let query = '';
|
||
|
// 在微信小程序中,如果把骨架屏放入组件中使用的话,需要调in(this)上下文为父组件才有效
|
||
|
// #ifdef MP-WEIXIN
|
||
|
query = uni.createSelectorQuery().in(this.$parent);
|
||
|
// #endif
|
||
|
// #ifndef MP-WEIXIN
|
||
|
query = uni.createSelectorQuery()
|
||
|
// #endif
|
||
|
query.selectAll('.u-skeleton-rect').boundingClientRect().exec((res) => {
|
||
|
this.RectNodes = res[0];
|
||
|
});
|
||
|
},
|
||
|
// 圆角元素列表
|
||
|
getFilletEls() {
|
||
|
let query = '';
|
||
|
// 在微信小程序中,如果把骨架屏放入组件中使用的话,需要调in(this)上下文为父组件才有效
|
||
|
// #ifdef MP-WEIXIN
|
||
|
query = uni.createSelectorQuery().in(this.$parent);
|
||
|
// #endif
|
||
|
// #ifndef MP-WEIXIN
|
||
|
query = uni.createSelectorQuery()
|
||
|
// #endif
|
||
|
query.selectAll('.u-skeleton-fillet').boundingClientRect().exec((res) => {
|
||
|
this.filletNodes = res[0];
|
||
|
});
|
||
|
},
|
||
|
// 圆形元素列表
|
||
|
getCircleEls() {
|
||
|
let query = '';
|
||
|
// 在微信小程序中,如果把骨架屏放入组件中使用的话,需要调in(this)上下文为父组件才有效
|
||
|
// #ifdef MP-WEIXIN
|
||
|
query = uni.createSelectorQuery().in(this.$parent);
|
||
|
// #endif
|
||
|
// #ifndef MP-WEIXIN
|
||
|
query = uni.createSelectorQuery()
|
||
|
// #endif
|
||
|
query.selectAll('.u-skeleton-circle').boundingClientRect().exec((res) => {
|
||
|
this.circleNodes = res[0];
|
||
|
});
|
||
|
}
|
||
|
},
|
||
|
// 组件被挂载
|
||
|
mounted() {
|
||
|
// 获取系统信息
|
||
|
let systemInfo = uni.getSystemInfoSync();
|
||
|
this.windowHeight = systemInfo.windowHeight;
|
||
|
this.windowWinth = systemInfo.windowWidth;
|
||
|
this.selecterQueryInfo();
|
||
|
}
|
||
|
}
|
||
|
</script>
|
||
|
|
||
|
<style lang="scss" scoped>
|
||
|
@import "../../libs/css/style.components.scss";
|
||
|
|
||
|
.skeleton-fade {
|
||
|
width: 100%;
|
||
|
height: 100%;
|
||
|
background: rgb(194, 207, 214);
|
||
|
animation-duration: 1.5s;
|
||
|
animation-name: blink;
|
||
|
animation-timing-function: ease-in-out;
|
||
|
animation-iteration-count: infinite;
|
||
|
}
|
||
|
|
||
|
@keyframes blink {
|
||
|
0% {
|
||
|
opacity: 1;
|
||
|
}
|
||
|
|
||
|
50% {
|
||
|
opacity: 0.4;
|
||
|
}
|
||
|
|
||
|
100% {
|
||
|
opacity: 1;
|
||
|
}
|
||
|
}
|
||
|
</style>
|