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152 lines
5.9 KiB
152 lines
5.9 KiB
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{7C80977B-EF23-4658-A6D4-664A12AB67BD}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>FiveScreen</RootNamespace>
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<AssemblyName>FiveScreen</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Deployment" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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<Reference Include="Tools, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>.\Tools.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="FrmCenter.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="FrmCenter.Designer.cs">
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<DependentUpon>FrmCenter.cs</DependentUpon>
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</Compile>
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<Compile Include="FrmInjection2.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="FrmInjection2.Designer.cs">
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<DependentUpon>FrmInjection2.cs</DependentUpon>
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</Compile>
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<Compile Include="FrmInjection1.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="FrmInjection1.Designer.cs">
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<DependentUpon>FrmInjection1.cs</DependentUpon>
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</Compile>
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<Compile Include="FrmPainting3.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="FrmPainting3.Designer.cs">
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<DependentUpon>FrmPainting3.cs</DependentUpon>
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</Compile>
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<Compile Include="FrmPainting2.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="FrmPainting2.Designer.cs">
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<DependentUpon>FrmPainting2.cs</DependentUpon>
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</Compile>
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<Compile Include="FrmPainting1.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="FrmPainting1.Designer.cs">
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<DependentUpon>FrmPainting1.cs</DependentUpon>
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</Compile>
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<Compile Include="LogHelper.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<EmbeddedResource Include="FrmCenter.resx">
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<DependentUpon>FrmCenter.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="FrmInjection2.resx">
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<DependentUpon>FrmInjection2.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="FrmInjection1.resx">
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<DependentUpon>FrmInjection1.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="FrmPainting3.resx">
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<DependentUpon>FrmPainting3.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="FrmPainting2.resx">
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<DependentUpon>FrmPainting2.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="FrmPainting1.resx">
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<DependentUpon>FrmPainting1.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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<DesignTime>True</DesignTime>
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</Compile>
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config">
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<SubType>Designer</SubType>
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</None>
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\北汽底图.png" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\底图2.png" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\底图.png" />
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<None Include="Resources\zhusu2.png" />
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<Content Include="Tools.dll" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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