using System; using System.Collections.Generic; using System.Linq; using System.Web; /// /// Model 的摘要说明 /// public class Model { /// /// 烘干料筒 /// public string Drum { get; set; } /// /// 注塑机号 /// public string Station { get; set; } /// /// 产品名称 /// public string ProductName { get; set; } /// /// 原料名称 /// public string MaterialName { get; set; } /// /// 加料批次 /// public string BatchNo { get; set; } /// /// 加料时间 /// public string Time1 { get; set; } } public class PlanModel { /// /// 烘干料筒 /// public string Drum { get; set; } /// /// 注塑机号 /// public string Station { get; set; } /// /// 产品名称 /// public string ProductName { get; set; } /// /// 原料名称 /// public string MaterialName { get; set; } /// /// 加料批次 /// public string BatchNo { get; set; } /// /// 加料时间 /// public string Time1 { get; set; } /// /// 零件号 /// public string PartNo { get; set; } /// /// 计划数量 /// public string PlanCount { get; set; } /// /// 生产数量 /// public string CompleteCount { get; set; } /// /// 合格数量 /// public string PassCount { get; set; } /// /// 塑件报废数 /// public string BadCount1 { get; set; } /// /// 合格率 /// public string CompleteRate { get; set; } /// /// 总成生产数量 /// public string ZcCompleteCount { get; set; } /// /// 总成数量 /// public string ZcPassCount { get; set; } /// /// 总成合格率 /// public string ZcCompleteRate { get; set; } /// /// 总成报废数 /// public string BadCount2 { get; set; } /// /// 零件号 /// public string PartNo2 { get; set; } /// /// 计划数量 /// public string PlanCount2 { get; set; } /// /// 零件号 /// public string PartNo3 { get; set; } /// /// 计划数量 /// public string PlanCount3 { get; set; } } public class StockModel { public List c1 { get; set; } public List c2 { get; set; } public List h1 { get; set; } } public class JsonModel where T : class { //接口调用是否成功,0不成功,1成功 public string Result { get; set; } //接口调用返回值类型 public string ResultType { get; set; } //返回结果行数 public string ResultRowsCount { get; set; } //接口调用不成原因 public string ErrReason { get; set; } public List DataList = new List(); } public class PaintRecordModel { public string PaintCode { get; set; } public string BucketCode { get; set; } public string CreateTime { get; set; } public string BucketState { get; set; } public string PaintName { get; set; } }