using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
///
/// Model 的摘要说明
///
public class Model
{
///
/// 烘干料筒
///
public string Drum { get; set; }
///
/// 注塑机号
///
public string Station { get; set; }
///
/// 产品名称
///
public string ProductName { get; set; }
///
/// 原料名称
///
public string MaterialName { get; set; }
///
/// 加料批次
///
public string BatchNo { get; set; }
///
/// 加料时间
///
public string Time1 { get; set; }
}
public class PlanModel
{
///
/// 烘干料筒
///
public string Drum { get; set; }
///
/// 注塑机号
///
public string Station { get; set; }
///
/// 产品名称
///
public string ProductName { get; set; }
///
/// 原料名称
///
public string MaterialName { get; set; }
///
/// 加料批次
///
public string BatchNo { get; set; }
///
/// 加料时间
///
public string Time1 { get; set; }
///
/// 零件号
///
public string PartNo { get; set; }
///
/// 计划数量
///
public string PlanCount { get; set; }
///
/// 生产数量
///
public string CompleteCount { get; set; }
///
/// 合格数量
///
public string PassCount { get; set; }
///
/// 塑件报废数
///
public string BadCount1 { get; set; }
///
/// 合格率
///
public string CompleteRate { get; set; }
///
/// 总成生产数量
///
public string ZcCompleteCount { get; set; }
///
/// 总成数量
///
public string ZcPassCount { get; set; }
///
/// 总成合格率
///
public string ZcCompleteRate { get; set; }
///
/// 总成报废数
///
public string BadCount2 { get; set; }
///
/// 零件号
///
public string PartNo2 { get; set; }
///
/// 计划数量
///
public string PlanCount2 { get; set; }
///
/// 零件号
///
public string PartNo3 { get; set; }
///
/// 计划数量
///
public string PlanCount3 { get; set; }
}
public class StockModel
{
public List c1 { get; set; }
public List c2 { get; set; }
public List h1 { get; set; }
}
public class JsonModel where T : class
{
//接口调用是否成功,0不成功,1成功
public string Result { get; set; }
//接口调用返回值类型
public string ResultType { get; set; }
//返回结果行数
public string ResultRowsCount { get; set; }
//接口调用不成原因
public string ErrReason { get; set; }
public List DataList = new List();
}
public class PaintRecordModel
{
public string PaintCode { get; set; }
public string BucketCode { get; set; }
public string CreateTime { get; set; }
public string BucketState { get; set; }
public string PaintName { get; set; }
}