You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

58 lines
2.3 KiB

1 year ago
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码已从模板生成。
//
// 手动更改此文件可能导致应用程序出现意外的行为。
// 如果重新生成代码,将覆盖对此文件的手动更改。
// </auto-generated>
//------------------------------------------------------------------------------
namespace CK.SCP.Models.ScpEntity
{
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
public partial class V_TB_PO_DETAIL
{
public int UID { get; set; }
public string PoBillNum { get; set; }
public int PoLine { get; set; }
public string PartCode { get; set; }
public decimal PlanQty { get; set; }
public decimal ShippedQty { get; set; }
public decimal ReceivedQty { get; set; }
public string RejectQty { get; set; }
public Nullable<System.DateTime> BeginTime { get; set; }
public Nullable<System.DateTime> EndTime { get; set; }
public string PoUnit { get; set; }
public string LocUnit { get; set; }
public decimal Price { get; set; }
public string Currency { get; set; }
public decimal PackQty { get; set; }
public decimal UnConv { get; set; }
public string DockCode { get; set; }
public int State { get; set; }
public string Remark { get; set; }
public System.DateTime CreateTime { get; set; }
public string CreateUser { get; set; }
public Nullable<System.DateTime> UpdateTime { get; set; }
public string UpdateUser { get; set; }
public string UpdateInfo { get; set; }
public bool IsDeleted { get; set; }
public System.Guid GUID { get; set; }
public string PartDesc1 { get; set; }
public string CurrencyDesc { get; set; }
public string ErpBillNum { get; set; }
public Nullable<int> ModType { get; set; }
public string Contacter { get; set; }
public string Site { get; set; }
public string Buyer { get; set; }
public string BuyerPhone { get; set; }
public string VendName { get; set; }
public string PartDesc2 { get; set; }
}
}