天津投入产出系统后端
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namespace Globale_Variablen.Global
{
using System;
using System.Runtime.InteropServices;
[Serializable, StructLayout(LayoutKind.Sequential)]
public struct tParameter_ID
{
public int ID;
public double Abstand;
public double v_Robot;
public int Verstaerkung;
public int P1;
public int Impulse_Soll_P1;
public int TV_P1;
public bool Reglung_Ein;
public int P2;
public int Impulse_Soll_P2;
public double Fokuslage;
public int Referenzlochanzahl;
public bool Neu_Laden_Ein;
public int TV_P2;
public bool SL_EIN;
public int SL_Distanz;
public int SL_Sacklochanzahl;
public int SL_Leistung;
public int SL_TV;
public int SL_Impulse;
public bool SL_Reglung_Ein;
public int SL_Integral_Wert;
public bool SL_Reglung_SL_Ein;
public bool SL_Werte_F8;
public bool ZP_Ein;
public int ZP_Leistung;
public int ZP_TV;
public int ZP_Start_nach;
public int ZP_Ende_vor;
public bool ZP_Reglung_Ein;
public int ZP_Integral;
public int ST_Impulse_Ein;
public int ST_Impulse_Aus;
public int Algebra1;
public int Algebra2;
public int ID_Lochanzahl;
public int ID_Max_Anzahl_Blendung;
public int ID_Mindest_Korrekt_Blendung;
public int ID_Max_in_Reihe_Blendung;
public int ID_MAX_Anzahl_Solleindringtiefe;
public int ID_Mindest_Korrekt_Solleindringtiefe;
public int ID_Max_in_Reihe_Solleindringtiefe;
public int Loch_Lochanzahl;
public int Loch_Max_Anzahl_Blendung;
public int Loch_Mindest_Korrekt_Blendung;
public int Loch_Max_in_Reihe_Blendung;
public int Loch_MAX_Anzahl_Solleindringtiefe;
public int Loch_Mindest_Korrekt_Solleindringtiefe;
public int Loch_Max_in_Reihe_Solleindringtiefe;
public int cw_Leistung;
public int cw_Frequenz;
public int cw_Tastverhaeltnis;
public int cw_Ontime;
public int cw_Offtime;
public int cw_Integral;
public bool cw_Ein;
public int cw_Algebra_NIO_max;
public int cw_Anzahl_Abschnitte_Soll;
public int cw_Anzahl_Abschnitte_Tol;
public float cw_mitSig_Soll;
public float cw_mitSig_Tol;
public float cw_AbAmplitude_RS;
public int cw_Verstaerkung_RS;
public bool Fahren_nach_File;
public int res1_int;
public int res2_int;
public int res3_int;
public float res1_float;
public float res2_float;
public float res3_float;
public string res1_string;
public string res2_string;
public string res3_string;
public bool res1_bool;
public bool res2_bool;
public bool res3_bool;
public float Distanz_mm;
public string Help_Beschreibung;
public float SL_Verzoergerung;
public double ZS_Frequenz;
public double ZS_TV;
public double ZS_EIN_DAUER;
public double ZS_AUS_DAUER;
public double ZS_AB_AMPLITUDE_RS;
public double ZS_VERSTAERUNG_RS;
public double ZS_ANZAHL_ABSCHNITTE;
public int ZP_Integral_NIO;
public int ZP_Durchbruch_Max;
}
}