using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO.Ports;

namespace QM.Exchange.Adapters.COM
{
    /// <summary>
    /// 串口操作
    /// </summary>
    public class SerialPortAdapter:IDisposable
    {
        SerialPort _serialPort = null;
        //定义委托
        public delegate void SerialPortDataReceiveEvent(object sender, SerialDataReceivedEventArgs e, byte[] bits);
        public delegate void SerialErrorReceivedEvent(object sender, SerialErrorReceivedEventArgs e);
        //定义接收数据事件
        public event SerialPortDataReceiveEvent DataReceived;
        //定义接收数据出错事件
        public event SerialErrorReceivedEvent ErrorReceived;

        #region 构造函数

        /// <summary>
        /// 默认构造函数,操作COM1,速度为9600,没有奇偶校验,8位字节,停止位为1
        /// </summary>
        public SerialPortAdapter()
        {
            _serialPort = new SerialPort("COM1", 9600, Parity.None, 8, StopBits.One);
            SetSerialPort();            
        }
        /// <summary>
        /// 构造函数,
        /// </summary>
        /// <param name="comPortName"></param>
        public SerialPortAdapter(string comPortName)
        {
            _serialPort = new SerialPort(comPortName);
            SetSerialPort();
        }
        /// <summary>
        /// 构造函数,可以自定义串口的初始化参数
        /// </summary>
        /// <param name="comPortName">需要操作的COM口名称</param>
        /// <param name="baudRate">COM的速度</param>
        /// <param name="parity">奇偶校验位</param>
        /// <param name="dataBits">数据长度</param>
        /// <param name="stopBits">停止位</param>
        public SerialPortAdapter(string comPortName, int baudRate, Parity parity, int dataBits, StopBits stopBits)
        {
            _serialPort = new SerialPort(comPortName, baudRate, parity, dataBits, stopBits);
            SetSerialPort();
        }

        #endregion

        #region 管理

        /// <summary>
        /// 设置串口资源,还需重载多个设置串口的函数
        /// </summary>
        void SetSerialPort()
        {
            if (_serialPort != null)
            {
                //设置触发DataReceived事件的字节数为1
                _serialPort.ReceivedBytesThreshold = 1;
                //接收到一个字节时,也会触发DataReceived事件
                _serialPort.DataReceived += new SerialDataReceivedEventHandler(_serialPort_DataReceived);
                //接收数据出错,触发事件
                _serialPort.ErrorReceived += new SerialErrorReceivedEventHandler(_serialPort_ErrorReceived);
                //打开串口
                OpenPort();
            }
        }

        /// <summary>
        /// 打开串口资源
        /// </summary>
        public bool OpenPort()
        {
            bool result = false;
            //如果串口是打开的,先关闭
            if (_serialPort.IsOpen)
                _serialPort.Close();
            try
            {
                //打开串口
                _serialPort.Open();
                result = true;
            }
            catch (Exception Ex)
            {
                throw Ex;
            }
            return result;
        }
        /// <summary>
        /// 关闭串口资源,操作完成后,一定要关闭串口
        /// </summary>
        public void ClosePort()
        {
            //如果串口处于打开状态,则关闭
            if (_serialPort.IsOpen)
                _serialPort.Close();
        }

        /// <summary>
        /// 释放
        /// </summary>
        public void Dispose()
        {
            ClosePort();
        }

        /// <summary>
        /// 获取所有已连接短信猫设备的串口
        /// </summary>
        /// <returns></returns>
        public string[] SerialsIsConnected()
        {
            List<string> lists = new List<string>();
            string[] seriallist = GetSerials();

            return lists.ToArray();
        }
        /// <summary>
        /// 获得当前电脑上的所有串口资源
        /// </summary>
        /// <returns></returns>
        public string[] GetSerials()
        {
            return SerialPort.GetPortNames();
        }

        #endregion

        #region 事件

        /// <summary>
        /// 接收串口数据事件
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        public void _serialPort_DataReceived(object sender, SerialDataReceivedEventArgs e)
        {
            if (DataReceived != null)
            {
                byte[] _data = new byte[_serialPort.BytesToRead];
                _serialPort.Read(_data, 0, _data.Length);
                DataReceived(sender, e, _data);
            }
        }
        /// <summary>
        /// 接收数据出错事件
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        public void _serialPort_ErrorReceived(object sender, SerialErrorReceivedEventArgs e)
        {
            if (ErrorReceived != null)
            {
                ErrorReceived(sender,e);
            }
        }

        #endregion

        #region 写入

        /// <summary>
        /// 写入文本数据
        /// </summary>
        /// <param name="data"></param>
        public void WriteData(string data)
        {
            //发送数据,并加加车符
            _serialPort.Write(data);
        }

        /// <summary>
        /// 写入二进制数据
        /// </summary>
        /// <param name="data"></param>
        public void WriteData(byte[] data)
        {
            //发送数据
            _serialPort.Write(data,0,data.Length);
        }

        #endregion        

        #region 字符处理工具

        /// <summary>
        /// 把字节型转换成十六进制字符串
        /// </summary>
        /// <param name="InBytes"></param>
        /// <returns></returns>
        public static string ByteToString(byte[] InBytes)
        {
            string StringOut = "";
            foreach (byte InByte in InBytes)
            {
                StringOut = StringOut + String.Format("{0:X2} ", InByte);
            }
            return StringOut;
        }

        /// <summary>
        /// 把十六进制字符串转换成字节型
        /// </summary>
        /// <param name="InString"></param>
        /// <returns></returns>
        public static byte[] StringToByte(string InString)
        {
            string[] ByteStrings;
            ByteStrings = InString.Split(" ".ToCharArray());
            byte[] ByteOut;
            ByteOut = new byte[ByteStrings.Length - 1];
            for (int i = 0; i == ByteStrings.Length - 1; i++)
            {
                ByteOut[i] = Convert.ToByte(("0x" + ByteStrings[i]));
            }
            return ByteOut;
        }

        #endregion
    }
}