using System; using System.Collections.Generic; using System.Linq; using System.Text; using QMAPP.FJC.TRACING.DAInterface; using QMAPP.FJC.Entity.Operation; namespace QMAPP.FJC.TRACING.StateActions { /// /// 创建本体数据 /// public class CreateMain : IStateAction { public void Execute(DAObject data) { Main main = new Main() { COMPLETEFLAG = "1", COMPLETETIME = DateTime.Now, CREATEDATE = DateTime.Now, CREATEUSER = data.UserID, CURRENTPROCESS = "15", MACHINECODDE = data.MachineCode, OUTFLAG = "0", PID = Guid.NewGuid().ToString(), PROCESSSTATE = "1", PRODUCELINE = data.WorkLocState.WORKCENTER_CODE, STATUS = "0", UPDATEDATE = DateTime.Now, UPDATEUSER = data.UserID, IsNewInfo = true, MATERIAL_CODE = data.WorkLocState.CurrentState.MATERIAL_CODE, MAINCODE = new CodeGenerators.AssemblyCodeGenerator().Generate(data.WorkLocState.CurrentState.MATERIAL_CODE, DateTime.Now, null), //data.WorkLocState.CurrentState.PROCESS_CODE, SKID = "", SKELETONCODE = "", EID = "", EPIDERMISCODE = data.WorkLocState.CurrentState.PROCESS_CODE, WORKCELL_CODE = data.WorkLocState.WORKCELL_CODE, WORKCENTER_CODE = data.WorkLocState.WORKCENTER_CODE, WORKLOC_CODE = data.WorkLocState.WORKLOC_CODE }; data.AddToPersistentList(main, main.PID); } } }