//------------------------------------------------------------------------------
//
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
//
//------------------------------------------------------------------------------
namespace QMAPP.WinForm {
using System;
///
/// 一个强类型的资源类,用于查找本地化的字符串等。
///
// 此类是由 StronglyTypedResourceBuilder
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// (以 /str 作为命令选项),或重新生成 VS 项目。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resource1 {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resource1() {
}
///
/// 返回此类使用的缓存的 ResourceManager 实例。
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("QMAPP.WinForm.Resource1", typeof(Resource1).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// 重写当前线程的 CurrentUICulture 属性
/// 重写当前线程的 CurrentUICulture 属性。
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _1 {
get {
object obj = ResourceManager.GetObject("_1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _1A {
get {
object obj = ResourceManager.GetObject("1A", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _1A_select {
get {
object obj = ResourceManager.GetObject("1A_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _1B {
get {
object obj = ResourceManager.GetObject("1B", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _1B_select {
get {
object obj = ResourceManager.GetObject("1B_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _1C {
get {
object obj = ResourceManager.GetObject("1C", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _1C_select {
get {
object obj = ResourceManager.GetObject("1C_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _1C1 {
get {
object obj = ResourceManager.GetObject("1C1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _1D {
get {
object obj = ResourceManager.GetObject("1D", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _1D_select {
get {
object obj = ResourceManager.GetObject("1D_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _1E {
get {
object obj = ResourceManager.GetObject("1E", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _1E_select {
get {
object obj = ResourceManager.GetObject("1E_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _1F {
get {
object obj = ResourceManager.GetObject("1F", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _1F_select {
get {
object obj = ResourceManager.GetObject("1F_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _2 {
get {
object obj = ResourceManager.GetObject("_2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _2A {
get {
object obj = ResourceManager.GetObject("2A", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _2A_select {
get {
object obj = ResourceManager.GetObject("2A_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _2A1 {
get {
object obj = ResourceManager.GetObject("2A1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _2B {
get {
object obj = ResourceManager.GetObject("2B", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _2B_select {
get {
object obj = ResourceManager.GetObject("2B_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _2C {
get {
object obj = ResourceManager.GetObject("2C", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _2C_select {
get {
object obj = ResourceManager.GetObject("2C_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _2D {
get {
object obj = ResourceManager.GetObject("2D", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _2D_select {
get {
object obj = ResourceManager.GetObject("2D_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _2E {
get {
object obj = ResourceManager.GetObject("2E", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _2E_select {
get {
object obj = ResourceManager.GetObject("2E_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _2F {
get {
object obj = ResourceManager.GetObject("2F", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _2F_select {
get {
object obj = ResourceManager.GetObject("2F_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _3 {
get {
object obj = ResourceManager.GetObject("_3", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _3A {
get {
object obj = ResourceManager.GetObject("3A", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _3A_select {
get {
object obj = ResourceManager.GetObject("3A_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _3B {
get {
object obj = ResourceManager.GetObject("3B", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _3B_select {
get {
object obj = ResourceManager.GetObject("3B_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _3C {
get {
object obj = ResourceManager.GetObject("3C", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _3C_select {
get {
object obj = ResourceManager.GetObject("3C_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _3D {
get {
object obj = ResourceManager.GetObject("3D", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _3D_select {
get {
object obj = ResourceManager.GetObject("3D_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _3E {
get {
object obj = ResourceManager.GetObject("3E", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _3E_select {
get {
object obj = ResourceManager.GetObject("3E_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _3F {
get {
object obj = ResourceManager.GetObject("3F", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _3F_select {
get {
object obj = ResourceManager.GetObject("3F_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _4A {
get {
object obj = ResourceManager.GetObject("4A", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _4A_select {
get {
object obj = ResourceManager.GetObject("4A_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _4A1 {
get {
object obj = ResourceManager.GetObject("4A1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _4B {
get {
object obj = ResourceManager.GetObject("4B", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _4B_select {
get {
object obj = ResourceManager.GetObject("4B_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _4B1 {
get {
object obj = ResourceManager.GetObject("4B1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _4C {
get {
object obj = ResourceManager.GetObject("4C", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _4C_select {
get {
object obj = ResourceManager.GetObject("4C_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _4D {
get {
object obj = ResourceManager.GetObject("4D", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _4D_select {
get {
object obj = ResourceManager.GetObject("4D_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _4E {
get {
object obj = ResourceManager.GetObject("4E", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _4E_select {
get {
object obj = ResourceManager.GetObject("4E_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _4F {
get {
object obj = ResourceManager.GetObject("4F", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _4F_select {
get {
object obj = ResourceManager.GetObject("4F_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _5A {
get {
object obj = ResourceManager.GetObject("5A", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _5A_select {
get {
object obj = ResourceManager.GetObject("5A_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _5B {
get {
object obj = ResourceManager.GetObject("5B", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _5B_select {
get {
object obj = ResourceManager.GetObject("5B_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _5C {
get {
object obj = ResourceManager.GetObject("5C", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _5C_select {
get {
object obj = ResourceManager.GetObject("5C_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _5D {
get {
object obj = ResourceManager.GetObject("5D", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _5D_select {
get {
object obj = ResourceManager.GetObject("5D_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _5E {
get {
object obj = ResourceManager.GetObject("5E", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _5E_select {
get {
object obj = ResourceManager.GetObject("5E_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _5F {
get {
object obj = ResourceManager.GetObject("5F", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _5F_select {
get {
object obj = ResourceManager.GetObject("5F_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _6A {
get {
object obj = ResourceManager.GetObject("6A", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _6B {
get {
object obj = ResourceManager.GetObject("6B", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _6C {
get {
object obj = ResourceManager.GetObject("6C", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _6C_select {
get {
object obj = ResourceManager.GetObject("6C_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _6D {
get {
object obj = ResourceManager.GetObject("6D", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _6D_select {
get {
object obj = ResourceManager.GetObject("6D_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _6E {
get {
object obj = ResourceManager.GetObject("6E", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _6E_select {
get {
object obj = ResourceManager.GetObject("6E_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap _6F {
get {
object obj = ResourceManager.GetObject("6F", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap add {
get {
object obj = ResourceManager.GetObject("add", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap back {
get {
object obj = ResourceManager.GetObject("back", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap barchart {
get {
object obj = ResourceManager.GetObject("barchart", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似 超出有效期 的本地化字符串。
///
public static string BeyondLimitTime {
get {
return ResourceManager.GetString("BeyondLimitTime", resourceCulture);
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap call {
get {
object obj = ResourceManager.GetObject("call", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap cancel {
get {
object obj = ResourceManager.GetObject("cancel", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap cancle {
get {
object obj = ResourceManager.GetObject("cancle", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap chart {
get {
object obj = ResourceManager.GetObject("chart", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似 颜色不能为空! 的本地化字符串。
///
public static string ColorNullValidate {
get {
return ResourceManager.GetString("ColorNullValidate", resourceCulture);
}
}
///
/// 查找类似 是否确认删除选中信息? 的本地化字符串。
///
public static string ConfirmDelete {
get {
return ResourceManager.GetString("ConfirmDelete", resourceCulture);
}
}
///
/// 查找类似 该设备状态为异常,是否确定删除并恢复正常? 的本地化字符串。
///
public static string ConfirmDeleteMachine {
get {
return ResourceManager.GetString("ConfirmDeleteMachine", resourceCulture);
}
}
///
/// 查找类似 提示 的本地化字符串。
///
public static string ConfirmTitle {
get {
return ResourceManager.GetString("ConfirmTitle", resourceCulture);
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap cut {
get {
object obj = ResourceManager.GetObject("cut", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似 开始时间不能大于结束时间! 的本地化字符串。
///
public static string DateTimeValidate {
get {
return ResourceManager.GetString("DateTimeValidate", resourceCulture);
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap delete {
get {
object obj = ResourceManager.GetObject("delete", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似 删除成功。 的本地化字符串。
///
public static string DeleteMessage {
get {
return ResourceManager.GetString("DeleteMessage", resourceCulture);
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap dtd {
get {
object obj = ResourceManager.GetObject("dtd", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap edit {
get {
object obj = ResourceManager.GetObject("edit", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap edit_add {
get {
object obj = ResourceManager.GetObject("edit_add", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap edit_remove {
get {
object obj = ResourceManager.GetObject("edit_remove", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap filesave {
get {
object obj = ResourceManager.GetObject("filesave", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap forward {
get {
object obj = ResourceManager.GetObject("forward", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap fs {
get {
object obj = ResourceManager.GetObject("fs", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap h1 {
get {
object obj = ResourceManager.GetObject("h1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似 料架零件号不纯在 的本地化字符串。
///
public static string HaveNoRackCode {
get {
return ResourceManager.GetString("HaveNoRackCode", resourceCulture);
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap help {
get {
object obj = ResourceManager.GetObject("help", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似 高低配不能为空! 的本地化字符串。
///
public static string HLNullValidate {
get {
return ResourceManager.GetString("HLNullValidate", resourceCulture);
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap InJ {
get {
object obj = ResourceManager.GetObject("InJ", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似 注塑设备不能为空! 的本地化字符串。
///
public static string InjectionMachineNullValidate {
get {
return ResourceManager.GetString("InjectionMachineNullValidate", resourceCulture);
}
}
///
/// 查找类似 入料口不能为空! 的本地化字符串。
///
public static string InjectionTerminalNullValidate {
get {
return ResourceManager.GetString("InjectionTerminalNullValidate", resourceCulture);
}
}
///
/// 查找类似 入库成功! 的本地化字符串。
///
public static string InWarehouseIsSuccess {
get {
return ResourceManager.GetString("InWarehouseIsSuccess", resourceCulture);
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap login {
get {
object obj = ResourceManager.GetObject("login", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似 是否确认退出登录? 的本地化字符串。
///
public static string LogOff {
get {
return ResourceManager.GetString("LogOff", resourceCulture);
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap lsgb {
get {
object obj = ResourceManager.GetObject("lsgb", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似 当前设备状态为异常,不能新建停机记录! 的本地化字符串。
///
public static string MachineNewValidate {
get {
return ResourceManager.GetString("MachineNewValidate", resourceCulture);
}
}
///
/// 查找类似 设备不能为空! 的本地化字符串。
///
public static string MachineNullValidate {
get {
return ResourceManager.GetString("MachineNullValidate", resourceCulture);
}
}
///
/// 查找类似 停机原因不能为空! 的本地化字符串。
///
public static string MachineReasonValidate {
get {
return ResourceManager.GetString("MachineReasonValidate", resourceCulture);
}
}
///
/// 查找类似 生产日期不能为空! 的本地化字符串。
///
public static string MakeTimeValidate {
get {
return ResourceManager.GetString("MakeTimeValidate", resourceCulture);
}
}
///
/// 查找类似 投料批次不能为空! 的本地化字符串。
///
public static string MaterialBatchNullValidate {
get {
return ResourceManager.GetString("MaterialBatchNullValidate", resourceCulture);
}
}
///
/// 查找类似 请选择零件号信息! 的本地化字符串。
///
public static string MaterialChoiceValidate {
get {
return ResourceManager.GetString("MaterialChoiceValidate", resourceCulture);
}
}
///
/// 查找类似 物料号不存在! 的本地化字符串。
///
public static string MaterialCodeExsitValidate {
get {
return ResourceManager.GetString("MaterialCodeExsitValidate", resourceCulture);
}
}
///
/// 查找类似 物料号不能为空! 的本地化字符串。
///
public static string MaterialCodeNullValidate {
get {
return ResourceManager.GetString("MaterialCodeNullValidate", resourceCulture);
}
}
///
/// 查找类似 物料类别不能为空! 的本地化字符串。
///
public static string MaterialTypeNullValidate {
get {
return ResourceManager.GetString("MaterialTypeNullValidate", resourceCulture);
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap mby1 {
get {
object obj = ResourceManager.GetObject("mby1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap mby2 {
get {
object obj = ResourceManager.GetObject("mby2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap mbz1 {
get {
object obj = ResourceManager.GetObject("mbz1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap mbz2 {
get {
object obj = ResourceManager.GetObject("mbz2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似 请选择返修原因! 的本地化字符串。
///
public static string MendReasonValidate {
get {
return ResourceManager.GetString("MendReasonValidate", resourceCulture);
}
}
///
/// 查找类似 请选择返修结果! 的本地化字符串。
///
public static string MendResultValidate {
get {
return ResourceManager.GetString("MendResultValidate", resourceCulture);
}
}
///
/// 查找类似 请选择返修方式! 的本地化字符串。
///
public static string MendTypeValidate {
get {
return ResourceManager.GetString("MendTypeValidate", resourceCulture);
}
}
///
/// 查找类似 重量格式错误! 的本地化字符串。
///
public static string MeterialWeightFormatValidate {
get {
return ResourceManager.GetString("MeterialWeightFormatValidate", resourceCulture);
}
}
///
/// 查找类似 重量不能为空! 的本地化字符串。
///
public static string MeterialWeightNullValidate {
get {
return ResourceManager.GetString("MeterialWeightNullValidate", resourceCulture);
}
}
///
/// 查找类似 模腔号不能为空! 的本地化字符串。
///
public static string ModelCodeNullValidate {
get {
return ResourceManager.GetString("ModelCodeNullValidate", resourceCulture);
}
}
///
/// 查找类似 监控值范围的开始值不能大于截止值! 的本地化字符串。
///
public static string MotorScope {
get {
return ResourceManager.GetString("MotorScope", resourceCulture);
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap mznb {
get {
object obj = ResourceManager.GetObject("mznb", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap net {
get {
object obj = ResourceManager.GetObject("net", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap network {
get {
object obj = ResourceManager.GetObject("network", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap no {
get {
object obj = ResourceManager.GetObject("no", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似 该设备没有多个模具 的本地化字符串。
///
public static string NotHaveMoreModel {
get {
return ResourceManager.GetString("NotHaveMoreModel", resourceCulture);
}
}
///
/// 查找类似 未检索到任何数据! 的本地化字符串。
///
public static string NothingData {
get {
return ResourceManager.GetString("NothingData", resourceCulture);
}
}
///
/// 查找类似 条码信息不存在! 的本地化字符串。
///
public static string NotProductCode {
get {
return ResourceManager.GetString("NotProductCode", resourceCulture);
}
}
///
/// 查找类似 数量格式不正确! 的本地化字符串。
///
public static string NumFormatValidate {
get {
return ResourceManager.GetString("NumFormatValidate", resourceCulture);
}
}
///
/// 查找类似 数量不能为空! 的本地化字符串。
///
public static string NumNullValidate {
get {
return ResourceManager.GetString("NumNullValidate", resourceCulture);
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap ok {
get {
object obj = ResourceManager.GetObject("ok", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似 操作开始时间不能大于操作结束时间! 的本地化字符串。
///
public static string OpeateDateScope {
get {
return ResourceManager.GetString("OpeateDateScope", resourceCulture);
}
}
///
/// 查找类似 投料人不能为空! 的本地化字符串。
///
public static string OpreatorNullValidate {
get {
return ResourceManager.GetString("OpreatorNullValidate", resourceCulture);
}
}
///
/// 查找类似 出库成功! 的本地化字符串。
///
public static string OutWarehouseIsSuccess {
get {
return ResourceManager.GetString("OutWarehouseIsSuccess", resourceCulture);
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap pencil {
get {
object obj = ResourceManager.GetObject("pencil", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似 请输入监控数量! 的本地化字符串。
///
public static string PleaseMotorCount {
get {
return ResourceManager.GetString("PleaseMotorCount", resourceCulture);
}
}
///
/// 查找类似 请选择监控值! 的本地化字符串。
///
public static string PleaseSelectMotorValue {
get {
return ResourceManager.GetString("PleaseSelectMotorValue", resourceCulture);
}
}
///
/// 查找类似 腔不能为空! 的本地化字符串。
///
public static string PositionNullValidate {
get {
return ResourceManager.GetString("PositionNullValidate", resourceCulture);
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap print {
get {
object obj = ResourceManager.GetObject("print", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap print1 {
get {
object obj = ResourceManager.GetObject("print1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似 条码有误! 的本地化字符串。
///
public static string ProductCodeError {
get {
return ResourceManager.GetString("ProductCodeError", resourceCulture);
}
}
///
/// 查找类似 请输入21位条码! 的本地化字符串。
///
public static string ProductCodeLengthValidate {
get {
return ResourceManager.GetString("ProductCodeLengthValidate", resourceCulture);
}
}
///
/// 查找类似 该零件返修中不能进行登记! 的本地化字符串。
///
public static string ProductCodeMendIng {
get {
return ResourceManager.GetString("ProductCodeMendIng", resourceCulture);
}
}
///
/// 查找类似 该零件不是返修状态! 的本地化字符串。
///
public static string ProductCodeNotMendIng {
get {
return ResourceManager.GetString("ProductCodeNotMendIng", resourceCulture);
}
}
///
/// 查找类似 条码不能为空 的本地化字符串。
///
public static string ProductCodeNullValidate {
get {
return ResourceManager.GetString("ProductCodeNullValidate", resourceCulture);
}
}
///
/// 查找类似 条码号重复! 的本地化字符串。
///
public static string ProductCodeRepeartValidate {
get {
return ResourceManager.GetString("ProductCodeRepeartValidate", resourceCulture);
}
}
///
/// 查找类似 请验证条码信息! 的本地化字符串。
///
public static string ProductCodeValidate {
get {
return ResourceManager.GetString("ProductCodeValidate", resourceCulture);
}
}
///
/// 查找类似 该零件不是在库状态!不能出库! 的本地化字符串。
///
public static string ProductIsExceptionOut {
get {
return ResourceManager.GetString("ProductIsExceptionOut", resourceCulture);
}
}
///
/// 查找类似 未找到零件! 的本地化字符串。
///
public static string ProductNullValidate {
get {
return ResourceManager.GetString("ProductNullValidate", resourceCulture);
}
}
///
/// 查找类似 状态不能为空! 的本地化字符串。
///
public static string ProductStatusNullValidate {
get {
return ResourceManager.GetString("ProductStatusNullValidate", resourceCulture);
}
}
///
/// 查找类似 产品类别不能为空! 的本地化字符串。
///
public static string ProductTypeNullValidate {
get {
return ResourceManager.GetString("ProductTypeNullValidate", resourceCulture);
}
}
///
/// 查找类似 该零件已使用,不能删除! 的本地化字符串。
///
public static string ProductUsedValidate {
get {
return ResourceManager.GetString("ProductUsedValidate", resourceCulture);
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap qgs {
get {
object obj = ResourceManager.GetObject("qgs", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap qnzjh {
get {
object obj = ResourceManager.GetObject("qnzjh", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap re {
get {
object obj = ResourceManager.GetObject("re", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap recover {
get {
object obj = ResourceManager.GetObject("recover", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap redo {
get {
object obj = ResourceManager.GetObject("redo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似 请选择登记状态! 的本地化字符串。
///
public static string RegisterStatusValidate {
get {
return ResourceManager.GetString("RegisterStatusValidate", resourceCulture);
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap reload {
get {
object obj = ResourceManager.GetObject("reload", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap save {
get {
object obj = ResourceManager.GetObject("save", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似 保存失败 的本地化字符串。
///
public static string SaveErrorMessage {
get {
return ResourceManager.GetString("SaveErrorMessage", resourceCulture);
}
}
///
/// 查找类似 保存成功。 的本地化字符串。
///
public static string SaveMessge {
get {
return ResourceManager.GetString("SaveMessge", resourceCulture);
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap search {
get {
object obj = ResourceManager.GetObject("search", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似 所选物料信息不满足打印多码条件! 的本地化字符串。
///
public static string SelectedInfoWrong {
get {
return ResourceManager.GetString("SelectedInfoWrong", resourceCulture);
}
}
///
/// 查找类似 未找到该产品表皮属性! 的本地化字符串。
///
public static string SendInfoCantFind {
get {
return ResourceManager.GetString("SendInfoCantFind", resourceCulture);
}
}
///
/// 查找类似 颜色属性与料架不匹配! 的本地化字符串。
///
public static string SendInfoColorNotFit {
get {
return ResourceManager.GetString("SendInfoColorNotFit", resourceCulture);
}
}
///
/// 查找类似 该料架已经有产品,是否确认切换料架,并清除产品列表? 的本地化字符串。
///
public static string SendInfoHadProduct {
get {
return ResourceManager.GetString("SendInfoHadProduct", resourceCulture);
}
}
///
/// 查找类似 高低配属性与料架不匹配! 的本地化字符串。
///
public static string SendInfoNotFIt {
get {
return ResourceManager.GetString("SendInfoNotFIt", resourceCulture);
}
}
///
/// 查找类似 没有找到对应的条码! 的本地化字符串。
///
public static string SendInfoNotFoundCode {
get {
return ResourceManager.GetString("SendInfoNotFoundCode", resourceCulture);
}
}
///
/// 查找类似 料架数量不能为空! 的本地化字符串。
///
public static string SendInfoNotNull {
get {
return ResourceManager.GetString("SendInfoNotNull", resourceCulture);
}
}
///
/// 查找类似 该产品不满足发货条件或已发货! 的本地化字符串。
///
public static string SendInfoNotOk {
get {
return ResourceManager.GetString("SendInfoNotOk", resourceCulture);
}
}
///
/// 查找类似 该料架内没有任何产品! 的本地化字符串。
///
public static string SendInfoNotProduct {
get {
return ResourceManager.GetString("SendInfoNotProduct", resourceCulture);
}
}
///
/// 查找类似 该料架已经装满,是否生成条码? 的本地化字符串。
///
public static string SendInfoReadySend {
get {
return ResourceManager.GetString("SendInfoReadySend", resourceCulture);
}
}
///
/// 查找类似 该产品正在返修! 的本地化字符串。
///
public static string SendInfoRepaired {
get {
return ResourceManager.GetString("SendInfoRepaired", resourceCulture);
}
}
///
/// 查找类似 请先选择料架! 的本地化字符串。
///
public static string SendInfoSelect {
get {
return ResourceManager.GetString("SendInfoSelect", resourceCulture);
}
}
///
/// 查找类似 该产品已经作废! 的本地化字符串。
///
public static string SendInfoWadBad {
get {
return ResourceManager.GetString("SendInfoWadBad", resourceCulture);
}
}
///
/// 查找类似 料架已满请保存! 的本地化字符串。
///
public static string SendInfoWasFull {
get {
return ResourceManager.GetString("SendInfoWasFull", resourceCulture);
}
}
///
/// 查找类似 该产品已经在该料架列表中! 的本地化字符串。
///
public static string SendInfoWasHad {
get {
return ResourceManager.GetString("SendInfoWasHad", resourceCulture);
}
}
///
/// 查找类似 该零件不需要放行! 的本地化字符串。
///
public static string SetPassNoNeed {
get {
return ResourceManager.GetString("SetPassNoNeed", resourceCulture);
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap signal {
get {
object obj = ResourceManager.GetObject("signal", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap skj {
get {
object obj = ResourceManager.GetObject("skj", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似 该批次号物料已使用,不能删除! 的本地化字符串。
///
public static string SlushDeleteError {
get {
return ResourceManager.GetString("SlushDeleteError", resourceCulture);
}
}
///
/// 查找类似 搪塑设备不能为空! 的本地化字符串。
///
public static string SlushMachineNullValidate {
get {
return ResourceManager.GetString("SlushMachineNullValidate", resourceCulture);
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap splash {
get {
object obj = ResourceManager.GetObject("splash", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap st {
get {
object obj = ResourceManager.GetObject("st", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似 停机结束时间不能小于开始时间! 的本地化字符串。
///
public static string StartCompareEndTimeValidate {
get {
return ResourceManager.GetString("StartCompareEndTimeValidate", resourceCulture);
}
}
///
/// 查找类似 停机开始时间不能为空! 的本地化字符串。
///
public static string StartTimeNullValidate {
get {
return ResourceManager.GetString("StartTimeNullValidate", resourceCulture);
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap stgj {
get {
object obj = ResourceManager.GetObject("stgj", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap stop {
get {
object obj = ResourceManager.GetObject("stop", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap template {
get {
object obj = ResourceManager.GetObject("template", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap undo {
get {
object obj = ResourceManager.GetObject("undo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似 加工时间不能为空! 的本地化字符串。
///
public static string WorktimeValidate {
get {
return ResourceManager.GetString("WorktimeValidate", resourceCulture);
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap xt {
get {
object obj = ResourceManager.GetObject("xt", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap ybb {
get {
object obj = ResourceManager.GetObject("ybb", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap ybbst {
get {
object obj = ResourceManager.GetObject("ybbst", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap yfd {
get {
object obj = ResourceManager.GetObject("yfd", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap zbcj {
get {
object obj = ResourceManager.GetObject("zbcj", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap zfd {
get {
object obj = ResourceManager.GetObject("zfd", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap zhb {
get {
object obj = ResourceManager.GetObject("zhb", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap zxhb {
get {
object obj = ResourceManager.GetObject("zxhb", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}