//------------------------------------------------------------------------------ // // 此代码由工具生成。 // 运行时版本:4.0.30319.42000 // // 对此文件的更改可能会导致不正确的行为,并且如果 // 重新生成代码,这些更改将会丢失。 // //------------------------------------------------------------------------------ namespace QMAPP.WinForm { using System; /// /// 一个强类型的资源类,用于查找本地化的字符串等。 /// // 此类是由 StronglyTypedResourceBuilder // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen // (以 /str 作为命令选项),或重新生成 VS 项目。 [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] public class Resource1 { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resource1() { } /// /// 返回此类使用的缓存的 ResourceManager 实例。 /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("QMAPP.WinForm.Resource1", typeof(Resource1).Assembly); resourceMan = temp; } return resourceMan; } } /// /// 重写当前线程的 CurrentUICulture 属性 /// 重写当前线程的 CurrentUICulture 属性。 /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _1 { get { object obj = ResourceManager.GetObject("_1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _1A { get { object obj = ResourceManager.GetObject("1A", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _1A_select { get { object obj = ResourceManager.GetObject("1A_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _1B { get { object obj = ResourceManager.GetObject("1B", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _1B_select { get { object obj = ResourceManager.GetObject("1B_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _1C { get { object obj = ResourceManager.GetObject("1C", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _1C_select { get { object obj = ResourceManager.GetObject("1C_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _1C1 { get { object obj = ResourceManager.GetObject("1C1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _1D { get { object obj = ResourceManager.GetObject("1D", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _1D_select { get { object obj = ResourceManager.GetObject("1D_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _1E { get { object obj = ResourceManager.GetObject("1E", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _1E_select { get { object obj = ResourceManager.GetObject("1E_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _1F { get { object obj = ResourceManager.GetObject("1F", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _1F_select { get { object obj = ResourceManager.GetObject("1F_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _2 { get { object obj = ResourceManager.GetObject("_2", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _2A { get { object obj = ResourceManager.GetObject("2A", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _2A_select { get { object obj = ResourceManager.GetObject("2A_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _2A1 { get { object obj = ResourceManager.GetObject("2A1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _2B { get { object obj = ResourceManager.GetObject("2B", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _2B_select { get { object obj = ResourceManager.GetObject("2B_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _2C { get { object obj = ResourceManager.GetObject("2C", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _2C_select { get { object obj = ResourceManager.GetObject("2C_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _2D { get { object obj = ResourceManager.GetObject("2D", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _2D_select { get { object obj = ResourceManager.GetObject("2D_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _2E { get { object obj = ResourceManager.GetObject("2E", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _2E_select { get { object obj = ResourceManager.GetObject("2E_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _2F { get { object obj = ResourceManager.GetObject("2F", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _2F_select { get { object obj = ResourceManager.GetObject("2F_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _3 { get { object obj = ResourceManager.GetObject("_3", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _3A { get { object obj = ResourceManager.GetObject("3A", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _3A_select { get { object obj = ResourceManager.GetObject("3A_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _3B { get { object obj = ResourceManager.GetObject("3B", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _3B_select { get { object obj = ResourceManager.GetObject("3B_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _3C { get { object obj = ResourceManager.GetObject("3C", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _3C_select { get { object obj = ResourceManager.GetObject("3C_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _3D { get { object obj = ResourceManager.GetObject("3D", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _3D_select { get { object obj = ResourceManager.GetObject("3D_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _3E { get { object obj = ResourceManager.GetObject("3E", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _3E_select { get { object obj = ResourceManager.GetObject("3E_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _3F { get { object obj = ResourceManager.GetObject("3F", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _3F_select { get { object obj = ResourceManager.GetObject("3F_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _4A { get { object obj = ResourceManager.GetObject("4A", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _4A_select { get { object obj = ResourceManager.GetObject("4A_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _4A1 { get { object obj = ResourceManager.GetObject("4A1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _4B { get { object obj = ResourceManager.GetObject("4B", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _4B_select { get { object obj = ResourceManager.GetObject("4B_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _4B1 { get { object obj = ResourceManager.GetObject("4B1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _4C { get { object obj = ResourceManager.GetObject("4C", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _4C_select { get { object obj = ResourceManager.GetObject("4C_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _4D { get { object obj = ResourceManager.GetObject("4D", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _4D_select { get { object obj = ResourceManager.GetObject("4D_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _4E { get { object obj = ResourceManager.GetObject("4E", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _4E_select { get { object obj = ResourceManager.GetObject("4E_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _4F { get { object obj = ResourceManager.GetObject("4F", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _4F_select { get { object obj = ResourceManager.GetObject("4F_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _5A { get { object obj = ResourceManager.GetObject("5A", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _5A_select { get { object obj = ResourceManager.GetObject("5A_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _5B { get { object obj = ResourceManager.GetObject("5B", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _5B_select { get { object obj = ResourceManager.GetObject("5B_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _5C { get { object obj = ResourceManager.GetObject("5C", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _5C_select { get { object obj = ResourceManager.GetObject("5C_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _5D { get { object obj = ResourceManager.GetObject("5D", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _5D_select { get { object obj = ResourceManager.GetObject("5D_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _5E { get { object obj = ResourceManager.GetObject("5E", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _5E_select { get { object obj = ResourceManager.GetObject("5E_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _5F { get { object obj = ResourceManager.GetObject("5F", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _5F_select { get { object obj = ResourceManager.GetObject("5F_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _6A { get { object obj = ResourceManager.GetObject("6A", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _6B { get { object obj = ResourceManager.GetObject("6B", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _6C { get { object obj = ResourceManager.GetObject("6C", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _6C_select { get { object obj = ResourceManager.GetObject("6C_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _6D { get { object obj = ResourceManager.GetObject("6D", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _6D_select { get { object obj = ResourceManager.GetObject("6D_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _6E { get { object obj = ResourceManager.GetObject("6E", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _6E_select { get { object obj = ResourceManager.GetObject("6E_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap _6F { get { object obj = ResourceManager.GetObject("6F", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap add { get { object obj = ResourceManager.GetObject("add", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap back { get { object obj = ResourceManager.GetObject("back", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap barchart { get { object obj = ResourceManager.GetObject("barchart", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找类似 超出有效期 的本地化字符串。 /// public static string BeyondLimitTime { get { return ResourceManager.GetString("BeyondLimitTime", resourceCulture); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap call { get { object obj = ResourceManager.GetObject("call", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap cancel { get { object obj = ResourceManager.GetObject("cancel", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap cancle { get { object obj = ResourceManager.GetObject("cancle", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap chart { get { object obj = ResourceManager.GetObject("chart", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找类似 颜色不能为空! 的本地化字符串。 /// public static string ColorNullValidate { get { return ResourceManager.GetString("ColorNullValidate", resourceCulture); } } /// /// 查找类似 是否确认删除选中信息? 的本地化字符串。 /// public static string ConfirmDelete { get { return ResourceManager.GetString("ConfirmDelete", resourceCulture); } } /// /// 查找类似 该设备状态为异常,是否确定删除并恢复正常? 的本地化字符串。 /// public static string ConfirmDeleteMachine { get { return ResourceManager.GetString("ConfirmDeleteMachine", resourceCulture); } } /// /// 查找类似 提示 的本地化字符串。 /// public static string ConfirmTitle { get { return ResourceManager.GetString("ConfirmTitle", resourceCulture); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap cut { get { object obj = ResourceManager.GetObject("cut", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找类似 开始时间不能大于结束时间! 的本地化字符串。 /// public static string DateTimeValidate { get { return ResourceManager.GetString("DateTimeValidate", resourceCulture); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap delete { get { object obj = ResourceManager.GetObject("delete", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找类似 删除成功。 的本地化字符串。 /// public static string DeleteMessage { get { return ResourceManager.GetString("DeleteMessage", resourceCulture); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap dtd { get { object obj = ResourceManager.GetObject("dtd", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap edit { get { object obj = ResourceManager.GetObject("edit", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap edit_add { get { object obj = ResourceManager.GetObject("edit_add", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap edit_remove { get { object obj = ResourceManager.GetObject("edit_remove", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap filesave { get { object obj = ResourceManager.GetObject("filesave", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap forward { get { object obj = ResourceManager.GetObject("forward", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap fs { get { object obj = ResourceManager.GetObject("fs", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap h1 { get { object obj = ResourceManager.GetObject("h1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找类似 料架零件号不纯在 的本地化字符串。 /// public static string HaveNoRackCode { get { return ResourceManager.GetString("HaveNoRackCode", resourceCulture); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap help { get { object obj = ResourceManager.GetObject("help", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找类似 高低配不能为空! 的本地化字符串。 /// public static string HLNullValidate { get { return ResourceManager.GetString("HLNullValidate", resourceCulture); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap InJ { get { object obj = ResourceManager.GetObject("InJ", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找类似 注塑设备不能为空! 的本地化字符串。 /// public static string InjectionMachineNullValidate { get { return ResourceManager.GetString("InjectionMachineNullValidate", resourceCulture); } } /// /// 查找类似 入料口不能为空! 的本地化字符串。 /// public static string InjectionTerminalNullValidate { get { return ResourceManager.GetString("InjectionTerminalNullValidate", resourceCulture); } } /// /// 查找类似 入库成功! 的本地化字符串。 /// public static string InWarehouseIsSuccess { get { return ResourceManager.GetString("InWarehouseIsSuccess", resourceCulture); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap login { get { object obj = ResourceManager.GetObject("login", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找类似 是否确认退出登录? 的本地化字符串。 /// public static string LogOff { get { return ResourceManager.GetString("LogOff", resourceCulture); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap lsgb { get { object obj = ResourceManager.GetObject("lsgb", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找类似 当前设备状态为异常,不能新建停机记录! 的本地化字符串。 /// public static string MachineNewValidate { get { return ResourceManager.GetString("MachineNewValidate", resourceCulture); } } /// /// 查找类似 设备不能为空! 的本地化字符串。 /// public static string MachineNullValidate { get { return ResourceManager.GetString("MachineNullValidate", resourceCulture); } } /// /// 查找类似 停机原因不能为空! 的本地化字符串。 /// public static string MachineReasonValidate { get { return ResourceManager.GetString("MachineReasonValidate", resourceCulture); } } /// /// 查找类似 生产日期不能为空! 的本地化字符串。 /// public static string MakeTimeValidate { get { return ResourceManager.GetString("MakeTimeValidate", resourceCulture); } } /// /// 查找类似 投料批次不能为空! 的本地化字符串。 /// public static string MaterialBatchNullValidate { get { return ResourceManager.GetString("MaterialBatchNullValidate", resourceCulture); } } /// /// 查找类似 请选择零件号信息! 的本地化字符串。 /// public static string MaterialChoiceValidate { get { return ResourceManager.GetString("MaterialChoiceValidate", resourceCulture); } } /// /// 查找类似 物料号不存在! 的本地化字符串。 /// public static string MaterialCodeExsitValidate { get { return ResourceManager.GetString("MaterialCodeExsitValidate", resourceCulture); } } /// /// 查找类似 物料号不能为空! 的本地化字符串。 /// public static string MaterialCodeNullValidate { get { return ResourceManager.GetString("MaterialCodeNullValidate", resourceCulture); } } /// /// 查找类似 物料类别不能为空! 的本地化字符串。 /// public static string MaterialTypeNullValidate { get { return ResourceManager.GetString("MaterialTypeNullValidate", resourceCulture); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap mby1 { get { object obj = ResourceManager.GetObject("mby1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap mby2 { get { object obj = ResourceManager.GetObject("mby2", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap mbz1 { get { object obj = ResourceManager.GetObject("mbz1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap mbz2 { get { object obj = ResourceManager.GetObject("mbz2", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找类似 请选择返修原因! 的本地化字符串。 /// public static string MendReasonValidate { get { return ResourceManager.GetString("MendReasonValidate", resourceCulture); } } /// /// 查找类似 请选择返修结果! 的本地化字符串。 /// public static string MendResultValidate { get { return ResourceManager.GetString("MendResultValidate", resourceCulture); } } /// /// 查找类似 请选择返修方式! 的本地化字符串。 /// public static string MendTypeValidate { get { return ResourceManager.GetString("MendTypeValidate", resourceCulture); } } /// /// 查找类似 重量格式错误! 的本地化字符串。 /// public static string MeterialWeightFormatValidate { get { return ResourceManager.GetString("MeterialWeightFormatValidate", resourceCulture); } } /// /// 查找类似 重量不能为空! 的本地化字符串。 /// public static string MeterialWeightNullValidate { get { return ResourceManager.GetString("MeterialWeightNullValidate", resourceCulture); } } /// /// 查找类似 模腔号不能为空! 的本地化字符串。 /// public static string ModelCodeNullValidate { get { return ResourceManager.GetString("ModelCodeNullValidate", resourceCulture); } } /// /// 查找类似 监控值范围的开始值不能大于截止值! 的本地化字符串。 /// public static string MotorScope { get { return ResourceManager.GetString("MotorScope", resourceCulture); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap mznb { get { object obj = ResourceManager.GetObject("mznb", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap net { get { object obj = ResourceManager.GetObject("net", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap network { get { object obj = ResourceManager.GetObject("network", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap no { get { object obj = ResourceManager.GetObject("no", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找类似 该设备没有多个模具 的本地化字符串。 /// public static string NotHaveMoreModel { get { return ResourceManager.GetString("NotHaveMoreModel", resourceCulture); } } /// /// 查找类似 未检索到任何数据! 的本地化字符串。 /// public static string NothingData { get { return ResourceManager.GetString("NothingData", resourceCulture); } } /// /// 查找类似 条码信息不存在! 的本地化字符串。 /// public static string NotProductCode { get { return ResourceManager.GetString("NotProductCode", resourceCulture); } } /// /// 查找类似 数量格式不正确! 的本地化字符串。 /// public static string NumFormatValidate { get { return ResourceManager.GetString("NumFormatValidate", resourceCulture); } } /// /// 查找类似 数量不能为空! 的本地化字符串。 /// public static string NumNullValidate { get { return ResourceManager.GetString("NumNullValidate", resourceCulture); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap ok { get { object obj = ResourceManager.GetObject("ok", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找类似 操作开始时间不能大于操作结束时间! 的本地化字符串。 /// public static string OpeateDateScope { get { return ResourceManager.GetString("OpeateDateScope", resourceCulture); } } /// /// 查找类似 投料人不能为空! 的本地化字符串。 /// public static string OpreatorNullValidate { get { return ResourceManager.GetString("OpreatorNullValidate", resourceCulture); } } /// /// 查找类似 出库成功! 的本地化字符串。 /// public static string OutWarehouseIsSuccess { get { return ResourceManager.GetString("OutWarehouseIsSuccess", resourceCulture); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap pencil { get { object obj = ResourceManager.GetObject("pencil", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找类似 请输入监控数量! 的本地化字符串。 /// public static string PleaseMotorCount { get { return ResourceManager.GetString("PleaseMotorCount", resourceCulture); } } /// /// 查找类似 请选择监控值! 的本地化字符串。 /// public static string PleaseSelectMotorValue { get { return ResourceManager.GetString("PleaseSelectMotorValue", resourceCulture); } } /// /// 查找类似 腔不能为空! 的本地化字符串。 /// public static string PositionNullValidate { get { return ResourceManager.GetString("PositionNullValidate", resourceCulture); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap print { get { object obj = ResourceManager.GetObject("print", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap print1 { get { object obj = ResourceManager.GetObject("print1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找类似 条码有误! 的本地化字符串。 /// public static string ProductCodeError { get { return ResourceManager.GetString("ProductCodeError", resourceCulture); } } /// /// 查找类似 请输入21位条码! 的本地化字符串。 /// public static string ProductCodeLengthValidate { get { return ResourceManager.GetString("ProductCodeLengthValidate", resourceCulture); } } /// /// 查找类似 该零件返修中不能进行登记! 的本地化字符串。 /// public static string ProductCodeMendIng { get { return ResourceManager.GetString("ProductCodeMendIng", resourceCulture); } } /// /// 查找类似 该零件不是返修状态! 的本地化字符串。 /// public static string ProductCodeNotMendIng { get { return ResourceManager.GetString("ProductCodeNotMendIng", resourceCulture); } } /// /// 查找类似 条码不能为空 的本地化字符串。 /// public static string ProductCodeNullValidate { get { return ResourceManager.GetString("ProductCodeNullValidate", resourceCulture); } } /// /// 查找类似 条码号重复! 的本地化字符串。 /// public static string ProductCodeRepeartValidate { get { return ResourceManager.GetString("ProductCodeRepeartValidate", resourceCulture); } } /// /// 查找类似 请验证条码信息! 的本地化字符串。 /// public static string ProductCodeValidate { get { return ResourceManager.GetString("ProductCodeValidate", resourceCulture); } } /// /// 查找类似 该零件不是在库状态!不能出库! 的本地化字符串。 /// public static string ProductIsExceptionOut { get { return ResourceManager.GetString("ProductIsExceptionOut", resourceCulture); } } /// /// 查找类似 未找到零件! 的本地化字符串。 /// public static string ProductNullValidate { get { return ResourceManager.GetString("ProductNullValidate", resourceCulture); } } /// /// 查找类似 状态不能为空! 的本地化字符串。 /// public static string ProductStatusNullValidate { get { return ResourceManager.GetString("ProductStatusNullValidate", resourceCulture); } } /// /// 查找类似 产品类别不能为空! 的本地化字符串。 /// public static string ProductTypeNullValidate { get { return ResourceManager.GetString("ProductTypeNullValidate", resourceCulture); } } /// /// 查找类似 该零件已使用,不能删除! 的本地化字符串。 /// public static string ProductUsedValidate { get { return ResourceManager.GetString("ProductUsedValidate", resourceCulture); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap qgs { get { object obj = ResourceManager.GetObject("qgs", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap qnzjh { get { object obj = ResourceManager.GetObject("qnzjh", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap re { get { object obj = ResourceManager.GetObject("re", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap recover { get { object obj = ResourceManager.GetObject("recover", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap redo { get { object obj = ResourceManager.GetObject("redo", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找类似 请选择登记状态! 的本地化字符串。 /// public static string RegisterStatusValidate { get { return ResourceManager.GetString("RegisterStatusValidate", resourceCulture); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap reload { get { object obj = ResourceManager.GetObject("reload", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap save { get { object obj = ResourceManager.GetObject("save", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找类似 保存失败 的本地化字符串。 /// public static string SaveErrorMessage { get { return ResourceManager.GetString("SaveErrorMessage", resourceCulture); } } /// /// 查找类似 保存成功。 的本地化字符串。 /// public static string SaveMessge { get { return ResourceManager.GetString("SaveMessge", resourceCulture); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap search { get { object obj = ResourceManager.GetObject("search", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找类似 所选物料信息不满足打印多码条件! 的本地化字符串。 /// public static string SelectedInfoWrong { get { return ResourceManager.GetString("SelectedInfoWrong", resourceCulture); } } /// /// 查找类似 未找到该产品表皮属性! 的本地化字符串。 /// public static string SendInfoCantFind { get { return ResourceManager.GetString("SendInfoCantFind", resourceCulture); } } /// /// 查找类似 颜色属性与料架不匹配! 的本地化字符串。 /// public static string SendInfoColorNotFit { get { return ResourceManager.GetString("SendInfoColorNotFit", resourceCulture); } } /// /// 查找类似 该料架已经有产品,是否确认切换料架,并清除产品列表? 的本地化字符串。 /// public static string SendInfoHadProduct { get { return ResourceManager.GetString("SendInfoHadProduct", resourceCulture); } } /// /// 查找类似 高低配属性与料架不匹配! 的本地化字符串。 /// public static string SendInfoNotFIt { get { return ResourceManager.GetString("SendInfoNotFIt", resourceCulture); } } /// /// 查找类似 没有找到对应的条码! 的本地化字符串。 /// public static string SendInfoNotFoundCode { get { return ResourceManager.GetString("SendInfoNotFoundCode", resourceCulture); } } /// /// 查找类似 料架数量不能为空! 的本地化字符串。 /// public static string SendInfoNotNull { get { return ResourceManager.GetString("SendInfoNotNull", resourceCulture); } } /// /// 查找类似 该产品不满足发货条件或已发货! 的本地化字符串。 /// public static string SendInfoNotOk { get { return ResourceManager.GetString("SendInfoNotOk", resourceCulture); } } /// /// 查找类似 该料架内没有任何产品! 的本地化字符串。 /// public static string SendInfoNotProduct { get { return ResourceManager.GetString("SendInfoNotProduct", resourceCulture); } } /// /// 查找类似 该料架已经装满,是否生成条码? 的本地化字符串。 /// public static string SendInfoReadySend { get { return ResourceManager.GetString("SendInfoReadySend", resourceCulture); } } /// /// 查找类似 该产品正在返修! 的本地化字符串。 /// public static string SendInfoRepaired { get { return ResourceManager.GetString("SendInfoRepaired", resourceCulture); } } /// /// 查找类似 请先选择料架! 的本地化字符串。 /// public static string SendInfoSelect { get { return ResourceManager.GetString("SendInfoSelect", resourceCulture); } } /// /// 查找类似 该产品已经作废! 的本地化字符串。 /// public static string SendInfoWadBad { get { return ResourceManager.GetString("SendInfoWadBad", resourceCulture); } } /// /// 查找类似 料架已满请保存! 的本地化字符串。 /// public static string SendInfoWasFull { get { return ResourceManager.GetString("SendInfoWasFull", resourceCulture); } } /// /// 查找类似 该产品已经在该料架列表中! 的本地化字符串。 /// public static string SendInfoWasHad { get { return ResourceManager.GetString("SendInfoWasHad", resourceCulture); } } /// /// 查找类似 该零件不需要放行! 的本地化字符串。 /// public static string SetPassNoNeed { get { return ResourceManager.GetString("SetPassNoNeed", resourceCulture); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap signal { get { object obj = ResourceManager.GetObject("signal", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap skj { get { object obj = ResourceManager.GetObject("skj", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找类似 该批次号物料已使用,不能删除! 的本地化字符串。 /// public static string SlushDeleteError { get { return ResourceManager.GetString("SlushDeleteError", resourceCulture); } } /// /// 查找类似 搪塑设备不能为空! 的本地化字符串。 /// public static string SlushMachineNullValidate { get { return ResourceManager.GetString("SlushMachineNullValidate", resourceCulture); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap splash { get { object obj = ResourceManager.GetObject("splash", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap st { get { object obj = ResourceManager.GetObject("st", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找类似 停机结束时间不能小于开始时间! 的本地化字符串。 /// public static string StartCompareEndTimeValidate { get { return ResourceManager.GetString("StartCompareEndTimeValidate", resourceCulture); } } /// /// 查找类似 停机开始时间不能为空! 的本地化字符串。 /// public static string StartTimeNullValidate { get { return ResourceManager.GetString("StartTimeNullValidate", resourceCulture); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap stgj { get { object obj = ResourceManager.GetObject("stgj", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap stop { get { object obj = ResourceManager.GetObject("stop", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap template { get { object obj = ResourceManager.GetObject("template", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap undo { get { object obj = ResourceManager.GetObject("undo", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找类似 加工时间不能为空! 的本地化字符串。 /// public static string WorktimeValidate { get { return ResourceManager.GetString("WorktimeValidate", resourceCulture); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap xt { get { object obj = ResourceManager.GetObject("xt", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap ybb { get { object obj = ResourceManager.GetObject("ybb", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap ybbst { get { object obj = ResourceManager.GetObject("ybbst", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap yfd { get { object obj = ResourceManager.GetObject("yfd", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap zbcj { get { object obj = ResourceManager.GetObject("zbcj", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap zfd { get { object obj = ResourceManager.GetObject("zfd", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap zhb { get { object obj = ResourceManager.GetObject("zhb", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap zxhb { get { object obj = ResourceManager.GetObject("zxhb", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } } }