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58 lines
1.5 KiB
58 lines
1.5 KiB
4 years ago
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using System;
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using System.Linq;
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using System.Text;
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using System.Collections.Generic;
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using System.Data;
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using QMFrameWork.Data.Attributes;
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using QMAPP.Entity;
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namespace QMAPP.FJC.Entity.QT
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{
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/// </summary>
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/// 模块名称:工序状态切换动作
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/// 作 者:张鹏
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/// 编写日期:2017年09月06日
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/// </summary>
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[DBTable(TableName = "T_QT_STATEACTION")]
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public class StateAction : BaseEntity
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{
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/// <summary>
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/// 主键
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/// </summary>
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[DBColumn(ColumnName = "PID", DataType = DbType.String, IsKey = true)]
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public string PID { get; set; }
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/// <summary>
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/// 动作代码
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/// </summary>
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[DBColumn(ColumnName = "ACTION_CODE", DataType = DbType.String)]
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public string ACTION_CODE { get; set; }
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/// <summary>
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/// 动作名称
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/// </summary>
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[DBColumn(ColumnName = "ACTION_NAME", DataType = DbType.String)]
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public string ACTION_NAME { get; set; }
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/// <summary>
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/// 程序集名
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/// </summary>
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[DBColumn(ColumnName = "ASSEMBLYNAME", DataType = DbType.String)]
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public string ASSEMBLYNAME { get; set; }
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/// <summary>
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/// 类名
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/// </summary>
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[DBColumn(ColumnName = "CLASSNAME", DataType = DbType.String)]
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public string CLASSNAME { get; set; }
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/// <summary>
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/// 描述
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/// </summary>
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[DBColumn(ColumnName = "REMARK", DataType = DbType.String)]
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public string REMARK { get; set; }
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}
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}
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