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90 lines
2.8 KiB
90 lines
2.8 KiB
4 years ago
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/**
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* Tree layout
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* @module echarts/layout/Tree
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* @author pissang(http://github.com/pissang)
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*/
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define(function (require) {
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var vec2 = require('zrender/tool/vector');
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function TreeLayout(opts) {
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opts = opts || {};
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this.nodePadding = opts.nodePadding || 30;
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this.layerPadding = opts.layerPadding || 100;
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this._layerOffsets = [];
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this._layers = [];
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}
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TreeLayout.prototype.run = function (tree) {
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this._layerOffsets.length = 0;
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for (var i = 0; i < tree.root.height + 1; i++) {
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this._layerOffsets[i] = 0;
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this._layers[i] = [];
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}
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this._updateNodeXPosition(tree.root);
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var root = tree.root;
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this._updateNodeYPosition(root, 0, root.layout.height);
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};
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TreeLayout.prototype._updateNodeXPosition = function (node) {
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var minX = Infinity;
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var maxX = -Infinity;
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node.layout.position = node.layout.position || vec2.create();
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for (var i = 0; i < node.children.length; i++) {
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var child = node.children[i];
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this._updateNodeXPosition(child);
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var x = child.layout.position[0];
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if (x < minX) {
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minX = x;
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}
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if (x > maxX) {
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maxX = x;
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}
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}
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if (node.children.length > 0) {
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node.layout.position[0] = (minX + maxX) / 2;
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} else {
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node.layout.position[0] = 0;
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}
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var off = this._layerOffsets[node.depth] || 0;
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if (off > node.layout.position[0]) {
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var shift = off - node.layout.position[0];
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this._shiftSubtree(node, shift);
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for (var i = node.depth + 1; i < node.height + node.depth; i++) {
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this._layerOffsets[i] += shift;
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}
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}
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this._layerOffsets[node.depth] = node.layout.position[0] + node.layout.width + this.nodePadding;
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this._layers[node.depth].push(node);
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};
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TreeLayout.prototype._shiftSubtree = function (root, offset) {
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root.layout.position[0] += offset;
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for (var i = 0; i < root.children.length; i++) {
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this._shiftSubtree(root.children[i], offset);
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}
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};
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TreeLayout.prototype._updateNodeYPosition = function (node, y, prevLayerHeight) {
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node.layout.position[1] = y;
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var layerHeight = 0;
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for (var i = 0; i < node.children.length; i++) {
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layerHeight = Math.max(node.children[i].layout.height, layerHeight);
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}
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var layerPadding = this.layerPadding;
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if (typeof(layerPadding) === 'function') {
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layerPadding = layerPadding(node.depth);
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}
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for (var i = 0; i < node.children.length; i++) {
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this._updateNodeYPosition(node.children[i], y + layerPadding + prevLayerHeight, layerHeight);
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}
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};
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return TreeLayout;
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});
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